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WoW Forever Rogue Talents & Talent Tree

Plan WoW Forever Rogue talents across Assassination, Combat and Subtlety: all 53 talents, every rank's text, Classic changes and build links.

Version 1.1.0 · Last updated Oct 18, 2026

Beta client build 1.60.1.70425 · updated 18 Oct 2026

Talent trees for

Rogue

Points left51

Required level1

Click a talent to add a point. Right-click, Shift-click or press minus to remove one.Tap a talent to add a point. Long-press it, or use − in the talent details, to remove one.

Assassination

0

Combat

0

Subtlety

0

Select a talent to see what each rank does.

Leveling order

The order you spend points in is your leveling plan: each line shows the level that point arrives. Build links and this browser keep it.

    My builds

    Talent data: WoW Forever beta client build 1.60.1.70425, imported 2026-10-18 from talentsforever.com (CC BY 4.0).

    Rogue talent reference

    Assassination talents

    1. Improved Gouge
      Increases the duration of your Gouge ability by 0.5/1/1.5 sec.
    2. Remorseless Attacks
      After killing a non-trivial enemy, gives you a 20/40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
    3. Malice
      Increases your critical strike chance with all attacks and Poisons by 1/2/3/4/5%.
    4. Ruthlessness
      Gives your finishing moves a 20/40/60% chance to add a Combo Point to your target.
    5. Murder
      Increases all damage dealt by 2/4% against Humanoid and Giant targets.
    6. Improved Slice and Dice
      Increases the duration of your Slice and Dice ability by 15/30/45%.
    7. Relentless Strikes
      Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
    8. Improved Expose Armor
      Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points. / Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.
    9. Lethality (needs Malice)
      Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4/8/12/16/20%.
    10. Vile Poisons Moved
      Increases the damage dealt by your poisons by 4/8/12/16/20% and gives your poisons an additional 8/16/24/32/40% chance to resist dispel effects.
    11. Cold Blood
      Instant | 3 min cooldown
      When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
    12. Improved Poisons
      Increases the chance to apply Poisons to your target by 2/4/6/8/10%, and gives Poison applications a 10/20/30/40/50% chance to not consume a charge.
    13. Vigor
      Increases your maximum Energy by 5/10.
    14. Mutilate New
      60 Energy | Melee Range | Instant | Requires Daggers
      Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
    15. Improved Kidney Shot
      Enemies Stunned by your Kidney Shot ability take 5/10% increased damage from your poisons and attacks.
    16. Seal Fate
      Your critical strikes from abilities that add Combo Points have a 20/40/60/80/100% chance to add an additional Combo Point.
    17. Venom (needs Mutilate) New
      25 Energy | 1 to 5 Combo Points | Instant
      Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec

    Combat talents

    1. Improved Eviscerate
      Increases the damage done by your Eviscerate ability by 7/13/20%.
    2. Improved Sinister Strike
      Reduces the Energy cost of your Sinister Strike ability by 3/5.
    3. Lightning Reflexes
      Increases your Dodge chance by 1/2/3/4/5%.
    4. Puncturing Wounds New
      Increases the critical strike chance of your Backstab by 10/20/30% and your Mutilate by 5/10/15%, and gives Backstab a 15/30/45% chance to add an additional Combo Point.
    5. Deflection
      Increases your Parry chance by 2/4/6%.
    6. Precision
      Improves your chance to hit by 1/2/3%.
    7. Endurance
      Reduces the cooldown of your Sprint and Evasion abilities by 30/60%.
    8. Riposte (needs Deflection)
      10 Energy | Melee Range | Instant | 6 sec cooldown
      A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
    9. Improved Sprint
      Gives a 50/100% chance to remove all movement impairing effects when you activate your Sprint ability.
    10. Improved Kick
      Gives your Kick ability a 50/100% chance to Silence the target for 2 sec.
    11. Flawless Execution New
      Reduces the Energy cost of your Eviscerate ability by 10.
    12. Dual Wield Specialization (needs Precision)
      Increases the damage done by your off-hand weapon by 5/10/15/20/25%.
    13. Blade Flurry
      25 Energy | Instant | 2 min cooldown
      Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
    14. Hack and Slash
      Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1/2/3/4/5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1/2/3/4/5%. Mace: Your attacks ignore 3/6/9/12/15% of your target's armor. Classic name: Sword Specialization.
    15. Weapon Expertise (needs Blade Flurry)
      Reduces the chance for your attacks to be Dodged or Parried by 1/2%.
    16. Aggression
      Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2/4/6%.
    17. Adrenaline Rush
      Instant | 5 min cooldown
      Increases your Energy regeneration rate by 100% for 15 sec.

    Classic talents removed in Forever: Combat

    • Improved Backstab: Increases the critical strike chance of your Backstab ability by 10%.
    • Dagger Specialization: Increases your chance to get a critical strike with Daggers by 1%.
    • Mace Specialization: Increases your skill with Maces by 1, and gives you a 1% chance to stun your target for 3 sec with a mace.
    • Fist Weapon Specialization: Increases your chance to get a critical strike with Fist Weapons by 1%.

    Subtlety talents

    1. Camouflage
      Reduces your speed penalty from your Stealth ability by 3/6/9/12/15% and reduces its cooldown by 2/3/4/5/6 sec.
    2. Master of Deception
      Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher. / Reduces the chance enemies have to detect you while in Stealth mode as if you were 2 levels higher. / Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.
    3. Opportunity
      Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5/10%.
    4. Setup
      Gives you a 33/67/100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
    5. Elusiveness
      Reduces the cooldown of your Vanish and Blind abilities by 45/90 sec.
    6. Dirty Tricks New
      Reduces the Energy cost of your Sap and Blind abilities by 25/50%.
    7. Improved Ambush Moved
      Increases the critical strike chance of your Ambush ability by 15/30/45%.
    8. Initiative
      Gives you a 33/67/100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
    9. Ghostly Strike
      40 Energy | Melee Range | Instant | 20 sec cooldown
      A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
    10. Improved Distract New
      Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower. / Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.
    11. Heightened Senses
      Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%. / Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.
    12. Premeditation
      20 yd range | Instant | 2 min cooldown
      Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
    13. Serrated Blades
      Causes your attacks to ignore 3/6/9% of your target's Armor and increases the damage dealt by your Rupture ability by 10/20/30%.
    14. Dirty Deeds
      Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10/20, and your Garrote ability no longer requires you to be behind your target.
    15. Preparation
      Instant | 10 min cooldown
      When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
    16. Hemorrhage (needs Serrated Blades)
      35 Energy | Melee Range | Instant
      An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
    17. Quietus (needs Dirty Deeds) New
      Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2/4/6/8/10% more damage against targets below 35% health.
    18. Cutthroat New
      Your Backstab has a 3/6/9/12/15% chance to cause your next Ambush within 10 sec to not require Stealth.
    19. Thousand Cuts (needs Preparation) New
      When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.

    Classic talents removed in Forever: Subtlety

    • Sleight of Hand: Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
    • Improved Sap: Gives you a 30% chance to return to stealth mode after using your Sap ability.
    • Deadliness: Increases your Attack Power by 2%.

    How to use the Rogue Talent Calculator

    1. Set the level you want to plan for; the Rogue trees keep the build inside that many points.
    2. Spend points from the top of Assassination, Combat and Subtlety. Each row needs five more points above it in the same tree.
    3. Follow the lines between icons; a linked talent opens only when the talent above it is at max rank.
    4. Turn on Compare to Classic to see which Rogue talents are new, changed or moved.
    5. Copy the build link to share your Rogue talents.

    Rogue Talent Calculator examples

    Reaching Venom

    Input

    30 points in Assassination rows 1 to 6

    Output

    Venom (row 7) can take its point

    Venom needs 30 points spent above row 7 and Mutilate at max rank.

    The 16-point Rogue talents

    Input

    15 points spent above row 4 of a tree

    Output

    Assassination opens Cold Blood; Combat opens Flawless Execution; Subtlety opens Premeditation

    These are WoW Forever's new one-point milestone talents at 16 points.

    WoW Forever Rogue talents at a glance

    Rogues have 53 talents, two more than in Classic; 11 are unchanged, 31 changed and 9 new. Seven Classic talents are gone, among them Improved Backstab and three of the weapon specializations in Combat; Sword Specialization lives on as Hack and Slash.

    The 31-point talents are the new Venom for Assassination, Adrenaline Rush (unchanged) for Combat and the new Thousand Cuts for Subtlety. The 16-point talents are Cold Blood, Flawless Execution and Premeditation.

    Assassination

    A WoW Forever Assassination Rogue spends most points in this tree. Mutilate joins the Assassination tree: an attack with both weapons that deals more damage to poisoned targets and awards two combo points. Venom, the new 31-point talent, is a finishing move that raises poison damage and application chance for longer with more combo points. Cold Blood now also works with Mutilate.

    Combat

    A WoW Forever Combat Rogue spends most points in this tree. Combat replaces Dagger, Mace, Sword and Fist Weapon Specialization with Hack and Slash, one five-rank talent whose bonus depends on the weapon: up to a 5% chance of an extra attack with axes and swords, up to 5% critical strike chance with daggers and fist weapons, and up to 15% armor ignored with maces. Puncturing Wounds replaces Improved Backstab and also raises Mutilate’s critical strike chance and gives Backstab a chance at an extra combo point. Flawless Execution lowers the Energy cost of Eviscerate.

    Subtlety

    A WoW Forever Subtlety Rogue spends most points in this tree. Subtlety gains utility and a new finisher loop. Dirty Tricks makes Sap and Blind cheaper, Improved Distract widens Distract, Quietus adds damage below 35% health, Cutthroat can let Ambush skip Stealth after a Backstab, and Thousand Cuts makes Rupture ticks lower the cost of Hemorrhage and Backstab.

    Save and share a WoW Forever Rogue build

    Every point you spend is written to the page address, so a WoW Forever Rogue build is saved the moment you make it. Copy the build link to post it in your guild chat or a guide; opening it restores the same points, level and Legacy Talented rank. Your last Rogue build also stays in this browser, and the Legacy talents planner works the same way for your account perks.

    Rogue Talent Calculator FAQ

    How many talents do Rogues have in WoW Forever?

    53, compared with 51 in Classic. 9 are new, 31 changed, 2 moved and 11 unchanged, and 7 Classic Rogue talents were removed.

    What are the 31-point Rogue talents in WoW Forever?

    Venom in Assassination; Adrenaline Rush in Combat; Thousand Cuts in Subtlety.

    Which Rogue talents are new in WoW Forever?

    Mutilate and Venom in Assassination; Puncturing Wounds and Flawless Execution in Combat; Dirty Tricks, Improved Distract, Quietus, Cutthroat and Thousand Cuts in Subtlety.

    Is Mutilate in WoW Forever?

    Yes. Mutilate is a 21-point Assassination talent that attacks with both weapons and awards two combo points.

    Which Rogue talents can I get while leveling in WoW Forever?

    You get one talent point per level from level 10, so with every point in one tree you reach its one-point talents at levels 20, 25, 30 and 40. Assassination: Relentless Strikes at level 20, Cold Blood at 25, Mutilate at 30 and Venom at 40; Combat: Riposte at level 20, Flawless Execution at 25, Blade Flurry at 30 and Adrenaline Rush at 40; Subtlety: Ghostly Strike at level 20, Premeditation at 25, Preparation or Hemorrhage at 30 and Thousand Cuts at 40. Some need a prerequisite at max rank first, and the Legacy perk Talented moves each step up to 5 levels earlier. Set your level in the calculator to see exactly what fits.

    Are Combat Swords still a thing in WoW Forever?

    Yes, through Hack and Slash. Sword Specialization became Hack and Slash, a five-rank Combat talent whose bonus depends on your weapon: up to a 5% chance of an extra attack with swords and axes, up to 5% critical strike chance with daggers and fist weapons, and up to 15% of the target's armor ignored with maces.

    Is this WoW Forever Rogue talent calculator up to date?

    It uses WoW Forever beta client build 1.60.1.70425, from the 15 October 2026 beta update, and the build and import date are shown at the top of the calculator. When Blizzard changes the Rogue trees in a new build, the trees, the talent reference and this page are updated and the change is listed in the changelog.

    Version history

    • 1.1.0 · Oct 18, 2026 · Rogue trees updated to WoW Forever beta client build 1.60.1.70425.
    • 1.0.0 · Oct 14, 2026 · Rogue trees from WoW Forever beta client build 1.60.1.70291.